Here are a few photos of a recently completed model, the
Bandai S.H.A.D.O. Interceptor kit.
It’s around 8” long, about the same as the Dinky die-cast
version, and a fair representation of what we see on screen.
It’s a fairly simple build, although I did alter a few
aspects of it, in particular scratch-building a new cockpit.
The kit’s gimmick is its firing spring loaded missile, which
I didn’t want, and the mechanism would have probably got in the way of the
cockpit detail, so the slot underneath the hull for the firing lever was
filled, along with the larger slot for the display stand which, again I
preferred not to use. It also needed some additional detailing added to the
hull, and the rocket exhaust blanking off inside.
For the nit pickers there are a couple of visual aspects
wrong with the kit. One is the clear cockpit cover which has a curved middle
strut rather than straight like the original props. The other is the missile
tip which should be more pointed; however, as the missile is supposed to fire I
imagine that’s down to a safety aspect. There’s a couple of other things, like
the raised tail fin, and a slightly
thicker look to the landing gear part that joins to the wings.
Not that this spoils anything for me, rather it gives the
Bandai its own unique look.
Another thing that is quite unique about the kit is the
decals, which are bizarre, the hull decal wording makes no sense at all –‘Emergency
Control System’ translates as ‘Daive
Diana’, and ‘Keep Clear Platform’ becomes ‘Producer, Producer’. ‘English
Communicator Intellectualize’ and ‘Stop Maturation’ are two more odd
translations. There are a couple of aftermarket fan outlets
who still do more accurate decals for this kit which, if I make another I may
invest in, but for this I chose to go with what’s supplied.
The stunning box art by Shigeru Komatsuzaki.
The box contents.
In the UFO TV series
the three Moon-based SHADO Interceptors are housed in underground silos and
emerge from three in-line craters on the Moon’s surface. Each carries a single
nuclear missile. Some people have questioned why they only carry one missile.
The simple explanation is that UFO’s are travelling at speeds approaching the
speed of light, and are presumably invisible to the pilots. UFO’s are tracked
by SHADO’s Space Intruder Detector (S.I.D) which gives the targeting
co-ordinates by way of SHADO’s Moonbase to
the Interceptors in flight which predicts where the UFO’s should be in space. In short, each Interceptor only gets one
chance of hitting the target before the UFO is out of range of the Moonbase
defences.
Occasionally, in some episodes this rule is bent of course.
In the episode, ‘Conflict’, Commander
Straker orders the three Moonbase Interceptors to destroy four pieces of
space junk. How they do this is never fully explained!
Beautiful model, and very well photographed. It has been a while since I watched any episodes of UFO, but as I recall the flight of three Interceptors always launched their missiles in a salvo of three, rather than individually. Increasing their chances of success. An actual hit was not necessary, as the blast (and shrapnel ?) from the missile would destroy the target if it was close enough.
ReplyDeleteLovely build Scoop and a fab diorama. The model really looks the part and white suits the interceptor and missile. I like the silvering you've done, which make the parts look like metal. Its interesting how Japanese model and toy makers like white as a colour. In Project SWORD Imai made a later issue Thunderbird 7 in whire, which is rather nice and there's a gorgeous white C21 Nuclear Ferry, which may have been a pre-production toy. Shigeru Komatsuzaki's box art is stunning as always and I think your scratch cockpit really captures the spirit of the one on the cover. Great job! Mission accomplished!
DeleteThanks fellas. Hopefully, going to finish the Imai SHADO Mobile next, ready for a few more photos.
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