Monday 3 October 2022

Dark Side of Lightyear

 


Well, after much hype from Disney and Pixar, the origin tale of Buzz Lightyear, the appropriately named “Lightyear” came and went this summer. Despite Toy Story and it’s three sequels being box office classics, Pixar’s latest outing received a slightly lacklustre reception. A shame, as standing alone as a sci fi tale, it’s excellent and a gorgeous piece of space opera. Where it fails though, is it’s intended audience. Whereas previous outings have been loved by children and adults, some of the themes in Lightyear are unmistakably adult. The chief problem I think is relativity. Whilst time travel and general relativity are difficult enough for an adult to apprehend, when you add them and the effects of temporal dilation to a kids film, along with the unfortunate emotional fallout from them, it becomes a bit of a buzz killer and seeing your hero cry on screen does not make for a fun ride. I don’t want to spoil the film for anyone who hasn’t watched it, but suffice to say there is a basic plot whereby our eponymous hero needs to breach the light barrier in order to return home. Where this fits in with my post is the means that Lightyear uses to reach hyper speed.


Mattel, as licensor for Pixar really went to town on producing a supporting toy line for the film, with at least three different sizes of action figure, two scales of vehicles and play sets and a ton of other goodies. Mattel, who historically produced Hot Wheels and Major Matt Mason, know how to make great toys and the Lightyear range is no exception. Back in 1979 they made a superb line of toys to support Battlestar Galactica, with a range of interchangeable, modular vehicles equipped with a small 1” figure. Unfortunately, the toys fired small projectiles, one of which was inadvertently ingested by a child, resulting in a fatality. This changed the toy industry almost overnight, as action features were exchanged for sound effects and lights courtesy of the burgeoning silicon revolution and Mattel’s Galactica line tanked almost immediately. Mattel rejoined the space toy line some years later with the acquisition of Coleco and rebadged the amazing StarCom line, but once more it was short lived success.

Fast forward some decades to the present and we find the Lightyear range. The backbone of the line is character driven, with a number of Buzz figures, some great Zurg androids and yellow Zyclops drones. The big draw for me though are the spaceships. In the film, the majority of them are briefly seen, apart from the first and last, but Mattel have dutifully produced 8 of the best designs, as well as a drop ship and ground vehicle and a huge alien mothership, scaled for a neat 1” figure line.

As the film wasn’t a commercial success, a lot of the toys have gone straight to discount, or not even made it across the Atlantic to England, so the last four ships are difficult to come by. The attraction for me,is the design and scale of the toys, as the average size is about six inches long and each is very detailed. Pixar spent a lot of time in designing the film world and the attention to detail shows. In the film, there would be 15 separate ships used to test the hyper speed theory and all eight that appear on screen have been made by Mattel. Testament to Pixar’s design team is the logical and visible thought process which can be seen across the eight ships, with similar features being carried along with each successive iteration. For a space toy fan like me, it was a no brainier and I made sure that I got all eight. I will go into more detail on them in a future post, but for now, here are some action shots.










9 comments:

  1. I was looking forward to Lightyear but the story left me cold too, sad given Pixar's usual mastery in that department. Maybe the time dilation theme meant you never really got to know the surrounding characters and Buzz only ever really had his mission so he was a bit one dimensional.
    The toys are being remaindered here in Australia too. I like Mattel's pedigree in the spaceman department and I bought the big Buzz with removable equipment just because he had such a nice space helmet! As I'm desperately trying to make my own designer toys, I'm intensely studying how joints work.

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  2. I haven't seen it so I can't comment really. I suppose any film producer taking a cartoon character and doing something more serious with them is a brave move. There will be other examples of this but I can't think of any. Light-year does sound interesting Wote! Love the toys! There's a New Gerry Anderson feel to them!

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  3. The toy line is pretty awesome and massive. Like you I managed to get all tne Hyperspeed ships, even the Armadillo and ground vehicles. Not seen a range this big since the late 1980s - probably Starcom. I do hope there is enough interest to bring out at least one more Hyperspeed ship - the Space Ranger One ship at the end of the film. I actually thought the film was very poor. The designs and animation is superb but apart from a couple of tear jerking scenes the story and characters are dire. Buzz does not go to Infinity and Beyond at all in this. Hardly anyone in the audience when I went and I walked out during the end credit scenes as it was just painful.

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  4. I always found Buzz to be a sad character in the Toy Story franchise. Trapped in a vacuum. Destined always to be less than he dreamt of. He reminded me of David the dollbot in AI, forever seeking his dead mother. How terrible. I can't watch that film anymore.

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    1. A.I is a disturbing film indeed, originally slated to be directed by Stan Kubrick, based on a Brian Aldiss story, it was picked up by Spielberg and probably became a very different beast. I hate the first half of it, with the boy droid laughing loudly and following his mother. The second half, where he searches for the fairy in the drowned world is much better and the ultimate resolution, with the future intelligences digging david out of the ice is fabulous.
      Bill

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    2. Its a haunting film for sure Bill, a robot child outliving everyone and compelled by myth to the ends of the earth. He could be Frankenstein!

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  5. There is a Starcom swish to those designs Yorkie I reckon.

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  6. They had the same issue with WALL-E - fantastic film, wonderful animation, and quite prophetic. But just not funny!

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    1. I love Wall E. My grandson too. The idle and useless human colony is prophetic!

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